Mediatek have brought 64bit processing down to a point that everyone can enjoy the benefits, but just what are the differences between the MT6795, MT6752 and MT6732? Keep reading to find out.
Everyone is talking about 64bit processors and why not, all the new Chinese smartphones are boasting these new chipsets from Mediatek, but before I get in to the differences I would like to bring up another point.
64 bit is only a part of the picture
Mediatek’s new 64bit processors (MT6795, MT6752 and MT6732) aren’t only exciting because they are 64bit, but for the additional features Mediatek have crammed in to them. In fact if the only difference was 64bit we wouldn’t really be all that excited (well not until Android 5.0 Lollipop rolls out on every phone).
These latest 64bit processors also offer support for higher resolutions cameras, bring dual SIM 4G LTE to the playing field, and are also getting up to 2K screen support on the high-end chips. 64bit will also help to improve speach recognitiom and memory useage in the future too! Then there are Mediatek’s own technologies for smoother video and optimised power consumption and we have alot to look foward too!
So now we know a little bit more about the benefits what about the differences between them?
Mediatek MT6732
The Mediatek MT6732 is the entry-level 64bit processor in the Mediatek line up. It differs from its brothers in being a quad-core rather than 8-core (or Octa-core) processor, and also has the lowest clock speed of all the chips.
Phones with MT6732 quad-core chips are already available in Chinese phone on sale internationally, and from our own findings the performance is much better than even the octacore MT6592 chip from last year!
Mediatek MT6752
The Mediatek MT6752 processor is a mid-range processor that we have already started to see appear in some very competitive looking smartphones. The Meizu m1 note, Zopo ZP920, JiaYu S3, and Elephone P7000 all boast this mid-range power house.
The MT6752 has 8 x A53 cores running at between 1.7 – 2.0Ghz and will run screens of up to 1080p.
Medaitek MT6795
The Mediatek MT6795 is the chip that we are all really expecting to see. It has been rumoured that Mediatek will be weilding a Snapdragon 810 killer once the MT6795 makes its way in to phones.
The MT6795 is a flagship processor for high-end phone applications and as such gets a mix of 4 x Cortex A53 and 4 x Cortex A57 cores, and is capable of handling higher resolution displays and cameras.
Mediatek have also added some advanced core features to the MT6795 including Mediatek CorePilot (for power consumption), Medatek ClearMotion (for smooth video) and Mediatek MiraVison (DTV-grade picture quality). Some of these same technologies can be found in the MT6595 in the Meizu MX4.
The following table will show you the differences between each 64bit processor:
MT6732 vs MT6752 vs MT7595
[table id=188 /]I hope this clears up the differences between each 64bit Mediatek chip that we know about so far, if you have anything to add please feel free to do so in the comments below.
MT6795 <3
That gpu (IMG G6200) can barely push 1080p smoothly on high end games leave alone 2560 x 1600..Yet again MediaTek is left behind in the gpu scene.
What gave you reasons to jump to such conclusions?
sorry, but there is more than playing stupid games with a smartphone Oo
GPU performance is still an important part of any phone. Using that as an excuse is just being lazy.
Yes, we need to be able to play Flappy Bird 3, RealRacing 6 and Tower Defense 5 in 4k 120fps.
Unlike you, I actually do enjoy playing games on my phone from time to time. Games like Terraria, A Bard’s Tale, The Wolf Among Us and the GTA games do actually benefit from the extra GPU power, and emulating systems like the Dreamcast is also easier. But of course, I’m stupid because I play games. I’m not like the amazingly mature and smart you, right?
No you’re not wrong. I’m a gamer as well, and I care about GPU performance. The problem with smartphones is that just about any and all advance in GPU power is wasted on increasing screen resolution. The result of this is that we have to settle with something that looks like an XBOX1 game running at 2K resulution, while we could be having something looking like an Xbox360 game were it running at 720P. Unfortunately nobody thought about adding a resolution select in these games so it’s not about to improve anytime soon.
Wasting power is not the problem
the problem is that while Apple puts powerful GPUs in their products, we have a shit like G6200 as a top GPU in 2015
All the chinese manufacturers are able to use something like G6650 in their SoC and this would have destroyed Adreno totally, but who cares? For them, such GPUs are enough
The problem is – SoC is terribly unbalanced. It has 8 cores but a weak GPU. Where would you use this power on smartphone if not in games? And you can’t because gpu is weak.
who the fuck need 2560X1600 on a fucking smartphone?? Do you realize how silly you sound?!
Damn
I have tried Google Cardboard on 1080 and it is awful. All is pixelated like in 1990s
Minimum resolution for VR devices should be 2k, while optimal should be 4k
You are the fucking idiot! You need at least 2k resolution on a smartphone for VR to look acceptable, 4K would be better. Do you live under a rock?
I have a PS3 and PS4 to play games I don’t care very much about the GPU. Most smartphone games are horrible to begin with.
As usual the gpu on these chips is weak. If MT can sort this out with maybe adding more cores (they seem to manage that ok on the CPU side) they really will have a killer chip on their hands and a great one for us consumers. The question is when will we see the MT6795?
still way of a nvida tegra x1
please post linpack scores of mt6732 , both single and multi
thanks