Sony is reportedly working on a new version of their DualSense controller for the PlayStation 5, according to a recently discovered patent. The new controller would be revolutionary and ambitious. With the ability to heat up and make players feel the heat in certain parts of the gameplay. The idea behind the pad is that vibrations would cause the controller to heat up or cool down depending on what’s happening in a game. For example, while exploring a desert region, it would be possible to feel the heat of the sun on one’s hands. Or by holding a frozen object, one can feel the cold.
Feel the Heat: Sony’s Groundbreaking Patent Unveils DualSense Controller that Immerses Gamers in Temperature Sensing Gameplay
The patent suggests that the plastic of the DualSense controller will be replaced with a gel-like material to avoid the risk of overheating and damage to the plastics and internal components of the controller. This new gel-like material will allow players to feel the temperature changes in the game world. Adding an entirely new level of immersion to the gaming experience.
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It is important to note that this is just a patent. And we should not consider it a definite future outcome. Companies file patents all the time, but many never become public. However, the patent is strong, and it is clear that Sony is increasingly focused on creating sensory experiences for players.
Also, this new controller has the potential to take the gaming experience to a whole new level. The ability to feel the heat or cold in certain parts of the game world adds an entirely new level of immersion to the gaming experience. This could be especially beneficial for games set in extreme environments, such as the desert or the Arctic.
The patent also suggests that the controller will be able to heat up or cool down. And this based on the actions of the player. For example, if the player is in a firefight, the controller could heat up to simulate the heat of the gunfire. This would add an entirely new level of realism to the gaming experience. Allowing players to feel as if they are in the middle of the action.